IMDb RATING
8.6/10
3.5K
YOUR RATING
Nintendo's finest from the Mushroom Kingdom gather to race for first place in a multi-player mayhem classic for the Nintendo 64.Nintendo's finest from the Mushroom Kingdom gather to race for first place in a multi-player mayhem classic for the Nintendo 64.Nintendo's finest from the Mushroom Kingdom gather to race for first place in a multi-player mayhem classic for the Nintendo 64.
- Awards
- 1 nomination
Asako Haruhana
- Princess Peach
- (voice)
- (as Asako Kôzuki)
Tomoko Maruno
- Kinopio
- (voice)
Charles Martinet
- Mario
- (English version)
- (voice)
- (as Charles Martinee)
- …
Julien Bardakoff
- Luigi
- (voice)
Thomas Spindler
- Wario
- (voice)
- (as Thomas Spindlor)
- …
John Hulaton
- System Voice
- (voice)
- (as John Huraton)
Leslie Swan
- Princess Peach
- (English version)
- (voice)
Isaac Marshall
- Toad
- (English version)
- (voice)
- Director
- Writer
- Hiroji Kiyotake(uncredited)
- All cast & crew
- Production, box office & more at IMDbPro
Storyline
Did you know
- TriviaIn early beta versions of the game, Royal Raceway was called Toadstool Turnpike. It had to be changed, as Nintendo didn't want gamers to get it confused with Toad's Turnpike.
- GoofsAll the karts have dual exhaust ports, yet there is only a single smoke stream coming out out of the back of them, and not even out of the ports.
- Crazy creditsWhen one beats the Special Cup in either 150 cc or Extra mode they see all the courses as the credits roll. Parts not viewable from the course include the train tunnel at Kalamari Desert. The last shot of the credits features the palace off Royal Raceway where the top three players get their trophies with Mario saying "Hey, you were good! See you next time!"
- Alternate versionsThe Japanese version of the title screen had the sound of kids shouting "Mario Kart."
- ConnectionsFeatured in Gamesmaster: Episode #5.11 (1995)
Featured review
The finest kart title on the N64, except...
OK, let's get something out of the way. Two player battle mode in Mario Kart 64 is the most fun you can have with a multiplayer game this side of GoldenEye. Now, for the bad news. Although the control is exceptionally tight (a Nintendo trait if ever there was one), and the new power slides are very intuitive, there is a MAJOR problem with the AI. For one thing, unless they pick up a weapon while you watch, they always have banana peels. Now, in the original Mario Kart each computer controlled opponent had their own distinctive weapons, but that was OK, since you had whatever you picked up to use. Now, not only does the computer have unlimited peels, they can also use your weapons against you. That's a minor gripe; here's the big one: rubber band AI. To maintain all races tight to the finish, the computer can never really be left behind too far, they mysteriously bound back. Gone are the days of lapping Toad (sucker!). Besides that, this is a great game for the N64.
helpful•53
- Mzo-3
- Aug 28, 2000
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